MONOGRAF PENELITIAN ISBN : 9786235734187 Perancangan taman kota berkonsep urban landscape design berbantu virtual 3D komputer grafis Authors : Edy Jogatama Purhita, Anthonius Tyas Adi, Erwan Nur Hidayat ; editor, Indra Ava Dianta, Ayyub Nurmana Publisher : Yayasan Prima Agus Teknik, Year : 2021 Page : 72
BUKU AJAR matakuliah NIRMANA ISBN : 9786236141120 Nirmana : pengantar ilmu warna Authors : Edy Jogatama Purhita ; editor, Joseph Teguh Santoso ; penyunting, Mars Caroline Wibowo Publisher : Yayasan Prima Agus Teknik, Year : 2021 Page : 77
Sertifikat TOEP EJP dari PLTI
Multimedia learning software development requires design methods, development tools, examination models and proficiency in Information Technology systems. It is necessary to formulate a Holistic Method which considers all related aspects in order to guide the quality of good design in designing Multimedia Learning. Implementing the findings of the Holistic Method formulation to build multimedia learning with good design quality. This study formulates the stages of multimedia development which include: Creative Brief, Design, Material Preparation, Compiling, Testing, Distribution. The multimedia software development process will be guided by 15 guiding elements which are grouped into 5 elements, include : content, appearance, utility aspect, user caracter, and didactic. These guiding elements are used to produce good quality learning multimedia designs. The methodology is
Sk JAFA AA 150 dan Penetapan Angka Kredit
The concept of affordance comes from ecological psychology proposed by James Gibson to show the possibility of actions given to actors by the environment. Something has a quality to understand, where they are capable of being something when they are felt. Product perception is connected with the perception of its function. Affordance as a perception of meaning by combining the functions and meanings of a product. Thus, the meaning of a product will make what the product is capable of. People treat products from their environment according to the affordance of the product. Good product design is intuitive, can be used without thinking hard. Design that allows us, by seeing it we can do things directly and correctly. The concept